Thursday, June 17, 2010

3D Anaglyph Color Optimization



In Photoshop, 

Channel Mixer - Left Chip:
* Red Output Channel: Red - 0%, Green - 70%, Blue - 30%
* Green Output Channel: Red - 0%, Green - 0%, Blue - 0%
* Blue Output Channel: Red - 0%, Green - 0%, Blue - 0%

Channel Mixer - Right Chip:
* Red Output Channel: Red - 0%, Green - 0%, Blue - 0%
* Green Output Channel: Red - 0%, Green - 100%, Blue - 0%
* Blue Output Channel: Red - 0%, Green - 0%, Blue - 100%

Paste the Left Red Channel into the Right Red Channel, then:

Levels Adjustment (Red Channel):
* Input: 0 | 1.5 | 255
* Output: 0 | 255

It seems that how much you move the camera (in 3DS MAX in my case) really depends on how close your 'target is'.  

The steps are also illustrated (for the most part, I got tired, if you can't figure out the rest, you need to learn photoshop a little bit better.)  Below is a simple rendering (architectural) using these steps from a camera offset about 18 inches. For more tips closely related to photography, head over to my photography site.

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